|||| 8 - 15 nov 2014 ||||
Not a lot of visible progress done today. Much of the time today was spent rigging, skinning and animating the soldier model you can see there. Considering, I had never done any of the things before (had been learning Maya only recently), it was a good learning experience.
Different attack patterns were implemented loosely.
Enemy AI and shaders are probably going to be my main targets tomorrow.
P.S: I know those hills look ugly.