So I was dumb, I spend too much time building a first person model and should have focused on just the first person view. I spent most of the last three days attempting to merge two rigs together, and I dont think I will use the model in the end anyways. The good news is that I was able to grab part of the rig to use for these fancy new arms.
Hopefully tomorrow I can create a great gun model and animate a few actions/ attach them to the player without too much trouble tomorrow.
now you can die of information overload o/
more...sorta like parkour.... not exactly
Now the user can hit a button and be whisked away in a vector3 position lerp o/
Also implemented a Bezier interpolation for wall jumping
I'm trying to implement parkour-like movement, but so far all I've done is fancy text and player detection.