|||| 8 - 15 nov 2014 ||||
7DFPS ...
About
Name
nesis
Timezone
Australia/Sydney -- (GMT+10:00) Sydney
Website
http://nesis.itch.io
Coolness
100% cool
Games
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2

5

Facility Escape
Control gravity for yourself and other objects to escape the facility.
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7

2

Floating Gun
Rush to destroy all the targets as fast as you can!
Posts
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0

Dat Firebase link.
Some idle tinkering seems to have gotten Firebase working well to send / receive basic messages in Unity, storing them in a remote database. A version of this written during the jam should make for some fun user-generated messages to be shared around :D Since I'm doing 7DFPS for #procjam, I might also let users enter a random seed, which then links their messages to their procedural world in particular. Since there's not infinite space for messages, I'll probably place surfaces around different dungeon rooms for messages to appear as you walk past. The reward for finding certain rooms will be being able to enter your own message :) Now I stop and think about it, this kinda reminds me of that temple-running game from the latest Ludum Dare... subconscious inspiration, perhaps? I'll take steps to not tread on that designer's feet creatively. I'm more interested in the players' ability to communicate with each other as though from another plane of existence, or ages gone by. I'd better get some sleep. Jam time in 7ish hours - good luck everyone!
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Planning...
Gday, just trying to spark some early interest in what I'm planning to do for 7DFPS. Let me know if it sounds interesting! :) Puzzle platforming, using found items to enable access to new paths. Kind of like Legend of Zelda and Portal. Mixing 7DFPS with #ProcJam and #NaNoGenMo - basically, the game will have procedurally generated content, and some kind of procedurally generated story / dialogue. Probably will have a procedurally generated dungeon if I can think of enough ways to vary the challenges in each room. A few other people are trying this too, I'm looking forward to see the stuff they come up with! Optional gameplay elements only possible with an Oculus Rift. Eg, similar to what I worked on for VR Jam ( http://youtu.be/HBPuZu0Y_nw ) But I'm not sure how many people have an Oculus to make that worthwhile! Procedural animations... mostly because I like how the hand turned out in 7HFPS, and with little time :D
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Game wouldn't appear as an option for 7HFPS submission?
Hmm, this is a bit confusing. I just spent the last hour trying to submit my 7HFPS game, but it wasn't appearing as an option for submission. Bizarre. Anyway, here's a link to it: http://nesis.itch.io/possessives My only guesses why it didn't work are that I've hit some limit of submitted games on itch.io (I'm unsure if it's capped at 3?), or that perhaps it takes a while for the server to update the public list of games after submission...? This is built under Unity 4 beta, so it's probable that the game won't work for web. If that's the case, let me know and I'll upload binaries :)
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